Now I’m starting to notice a trend with something… It’s games I unknowingly kept in my backlog for years. Max Payne 3, Alpha Protocol, Call of Duty: Infinite Warfare… coz when gaming gods fuck me in the ass, they really go full force.
After I lost interest in Alpha Protocol because of stupid broken hacking “mini game” well knowing it’ll be this jarring trash experience every time I’ll have to hack any system, I dropped it and picked up Call of Duty: Infinite Warfare that was still waiting in my backlog. I mean, how can one fuck up CoD right? Well, they managed to do just that…
I’m old school gamer, back when we played games with arrow keys. And it stuck with me. I don’t like bunch of keys crowded underneath my fingers and arrow keys with surrounding keys with just enough space around provide comfort gaming for my big hands. Been doing just fine for almost 3 decades with some issues here and there. But I really haven’t had them for quite a while and certainly not in AAA games. Usually some indie games or from some B studios that had poor QA or whatever.
Well, started playing Infinite Warfare and I noticed how weird movement is. It’s like keys have a 500 millisecond pause in some cases, especially when trying to move diagonally with forward and left/right pressed at the same time. It’s really awkward and clumsy, like the legs aren’t connected to your body correctly or something. It’s really bad. So I searched online and apparently this is a known thing. Well, it was when game was released and apparently, nothing has changed in 2021.
Tried using WASD and behold, disconnected legs are not a thing anymore. Set back arrow keys and legs are behaving like they are all twisted and tangled up again. What the fuck? How can one fuck up a game in a way that actions you can bind to any key don’t behave the same depending on keys you use? WHAAAAAAAAAT? And to make matter worse, not fucking fix it at all?
Well, in the end I made a fix for a fuckup Infinity Ward couldn’t be bothered to fix.