After years (8 years to be exact) of letting Dead Space 3 sit there in the backlog, I finally started playing it. And I want to know who was the motherfucker who designed this shit ass fucking garbage auto-save system in this game? The game is actually pretty decent after I slammed some ray tracing on it and fixed moronic narrow FOV, but my god, the saving is so stupid I think I’m gonna kill myself.
Yesterday I was playing that planet side complex right after I got the Arctic rig suit. The one where you get the access card in the basement with those creepy skinny cannibal creatures and then need to backtrack a bit. I’ve played it for really long, upgraded stuff, harvested resources with bots and progressed really far into the complex. But it was 1 in the morning so I “Save and quit” the game. Today I return to it and this motherfucking dumbass game last saved on the exit from the other building where I picked the Artic suit in the basement. Fucking shit didn’t even save when I entered the complex you had to backtrack to. And it didn’t save at ANY point through that complex and I had like 10 huge creature encounters and did bunch of stuff. Not only that, it saved at the moment when 3 monsters jump me right after it loads. Fuck you EA. Don’t call a button “Save and exit” when it fucking doesn’t save a damn thing. WHAT THE SERIOUS FUCK!? This is why everyone hates stupid auto save systems, because in 99% of the time they all suck ass. I rather be manually quick saving every fucking minute than being set back so far that you lose all interest to even play it again. It says it saves the inventory. Yeah ok, who gives a shit, I need to go through kilometers of some level because your fucking saving is retarded. Fuck me. I had to get this out of my system…