I never thought I’ll witness this day, but thanks to Bethesda, I have… They managed to cock up Doom.
Remember how Doom used to be a synonym for going guns blazing, holding fire button down without taking a break until trails of dead demons were piled behind you? It’s a game franchise that inspired entire genre around it with games like Serious Sam, Bulletstorm and many others. Well, lets just say none of that is in Doom Eternal. Some jackass thought it would be a good idea to give you ridiculously tiny ammo carrying capacity (you can carry total 16 rounds for a shotgun and 40 for machinegun!) so they could shoehorn stupid chainsaw mechanic into the game. So you end up in this stupid perpetual cycle of shooting few rounds, then you’re forced to use moronic chainsaw mechanic close up to replenish the ammo so you can shoot those few rounds again. And while you’re chasing demons to chainsaw them down, you’re getting hurt hard because you need to be in their faces all the time and you can’t even keep them at distance which was the whole point of this genre. Hordes that you keep away with the power of lead, explosives and hot plasma.
Then you realize even the lowest tier demons hurt you like hell, but when you melee bash them, it feels like a gentle nudge. I don’t get it, I apparently have a retractable blade on my left arm, but it’s never used unless it’s a specific glory kill. Constantly being without ammo, with no unlimited ammo basic pistol like in Doom 2016 and with entirely useless melee attack, this game is such an incredible chore to play because you’re constantly forced to use this annoying dumb chainsaw mechanic and I only played it for 1 hour before refunding this hot garbage. Couldn’t risk giving it a “chance” and losing ability to refund this crap. Like, my god Bethesda, how did you manage to fuck it up so badly with a single gameplay mechanic. HOW?!
And to make matters double worse, I said, while I’m waiting for a refund, I’m gonna try Doom 64 that I got as a pre-order “gift”. Fire up Doom 64 and for fucks sake, what absolute jackass designed keybinding menu? I literally couldn’t bind basic move forward/backward and strafe left/right to arrow keys which I always use to play games. It kept insisting to have turn left/right and strafe left/right on same keys. So in game I ended up always turn strafing to one or the other side in a really bizarre way. How does one fuck up key binding so badly for fucks sake. And the more I wanted to change the keys, the more keys just kept stacking up under one action instead of clearing existing one like in every other game.
This has to be the worst release of this year easily and possibly even this whole decade. Do NOT buy this game. It’s nothing like fantastic Doom from 2016. It’s not even anything like Doom… I might give it another chance and force my way through stupid chainsaw ammo replenishing mechanic when it’s in a bargain bin for 5€. Shouldn’t take long to lose its value given how they cocked it up…